Enacts the "fostering optimal classroom use of screens (FOCUS) act" to limit use of internet enabled and electronic devices and prioritize non-digital teaching methods; prohibits use by younger students; limits and restricts certain uses by older students; requires written policies for opting in for the school issued devices; prohibits social media applications, gaming and AI in school issued devices; requires registration by educational technology providers.
Relates to social media open application programming; requires social media platforms to implement and maintain a standards-based application programming interface that permits third-party applications to retrieve data at no cost to be used for the user's benefit and to provide certain information to users; requires social media companies to submit a report to the attorney general.
This bill aims to protect minors in New York from social media by restricting access for children under fourteen and requiring parental consent for those aged fourteen to fifteen. It defines specific social media platforms as those with addictive features like infinite scrolling and algorithms that target users, while excluding simple messaging services. The law mandates that platforms terminate accounts for unconsented minors, delete their data, and provide clear ways for parents to request account removal. Additionally, the bill establishes penalties for companies that fail to enforce these age restrictions and define harmful content.
Requires social-media platforms to prevent, detect, and remove fraudulent advertisements and to establish advertiser-vetting obligations; requires reporting to the attorney general.
Enacts the "no gambling ads for kids act" under which certain covered platforms and social media platforms are prohibited from advertising a service permitting gaming-related gambling, predictive market wagering, online sweepstakes gaming, sports-related gambling, and/or traditional online gambling to minors.
Enacts the "protecting our kids from gamification of gambling act"; makes it unlawful for operators of social gaming platforms to provide a service to a minor user that allows online gaming-related gambling.
Prohibits students from accessing their wireless communications devices on school property, unless authorized for classroom use; prohibits students from accessing social media platforms through the use of internet access provided by the school district, except when expressly directed to for class instruction.
Prohibits the disclosure of the home address, personal telephone numbers, personal email addresses or personal social media handles of any active or former New York state, New York city or local municipal emergency first responder, a judge of any court of law of this state, or a New York state, county or municipal prosecutor or the spouse or child thereof; relates to criminal penalties; permits civil action.
Prohibits the disclosure of the home address, personal telephone numbers, personal email addresses or personal social media handles of any active or former New York state, New York city or local municipal emergency first responder, a judge of any court of law of this state, or a New York state, county or municipal prosecutor or the spouse or child thereof; relates to criminal penalties; permits civil action.
Enacts the "stopping abuse and fraud enabled by (SAFE) platforms act"; requires a mechanism for users to report fraudulent content; prohibits platforms recommending, promoting, curating, prioritizing, or displaying fraudulent content for delivery to a user if it knows or has reason to know that the content is fraudulent.