Issue · Technology

Technology

Every technology bill, vote, and legislator stance in Maryland, automatically classified by Maddy, our AI policy reader.

Total bills
34
2026 Regular Session
Top supporter
Mary-Dulany James
100% support rate
Top opponent
Justin Ready
0% support rate
Ranked legislators
10
5 support · 5 oppose
Key legislators

Who's moving technology in Maryland

Legislators moving technology in Maryland
Legislator Party Stance Support rate Votes
Mary-Dulany James
Mary-Dulany James Senate · District 34
D
Strong +
100% 54
Brian Feldman
Brian Feldman Senate · District 15
D
Strong +
100% 64
Craig Zucker
Craig Zucker Senate · District 14
D
Strong +
100% 65
Sara Love
Sara Love Senate · District 16
D
Strong +
100% 64
Katie Hester
Katie Hester Senate · District 9
D
Strong +
100% 65
Justin Ready
Justin Ready Senate · District 5
R
Strong −
0% 65
Jack Bailey
Jack Bailey Senate · District 29
R
Strong −
0% 64
Steve Hershey
Steve Hershey Senate · District 36
R
Strong −
0% 59
Johnny Mautz
Johnny Mautz Senate · District 37
R
Strong −
0% 65
Paul Corderman
Paul Corderman Senate · District 2
R
Strong −
0% 65
Showing 31–34 of 34 bills

All technology bills

passed both · Maryland · House of Delegates Apr 9, 2026

HB 195: State Lottery and Gaming Control Commission - Authority to Conduct Studies on the Use of Emerging Technology and the Workgroup on Gambling Prevention Technology

HB 195 requires Maryland's State Lottery and Gaming Control Commission to study emerging technologies to improve safety and transparency in gambling. Specifically, it mandates the Commission analyze security tools (like encryption and blockchain), monitor customer behavior for responsible gaming, and verify age/identity to prevent fraud. The bill also obligates the Commission to collaborate with Maryland colleges, foundations, or private entities for these studies and requires the Commission Director to participate in them. This law updates reporting requirements for the Commission to detail lottery revenues, expenses, and any needed legal changes. It directly affects the Commission's operations and the state's gambling regulatory framework, without altering existing gambling laws.
passed · Maryland · House of Delegates Mar 25, 2026

HB 1456: Consumer Protection - Residential Property Advertisement - Ownership Verification

HB 1456 requires real estate websites, social media platforms, and other commercial entities to verify that the person advertising a residential property for sale or lease is either the legal owner or their authorized agent before publishing the listing. Commercial entities must maintain this verification for at least three years and immediately remove any listing published without proper verification. Violations would be treated as unfair, deceptive, or abusive trade practices under Maryland’s Consumer Protection Act, subject to enforcement and penalties. This bill directly affects online property listing services and real estate platforms that publish residential property advertisements. It aims to prevent fraudulent listings by mandating ownership verification as a standard practice.
passed · Maryland · House of Delegates Mar 24, 2026

HB 172: Municipalities - Enforcement Officers - Body-Worn Cameras

HB 172 allows Maryland municipalities to authorize code, parking, and traffic enforcement officers to use body-worn cameras during their duties. It expands the legal definition of "law enforcement officer" to include these municipal officers for camera use, requiring cities to adopt policies that align with state standards for body-worn camera use. The bill mandates that municipalities publishing such policies must follow guidelines similar to those for police body cameras, including notifying individuals when recording is occurring. The law takes effect October 1, 2026, and does not require municipalities to implement the policy.
passed · Maryland · House of Delegates Mar 23, 2026

HB 952: Consumer Protection - Companion Chatbots - Regulation

HB 952 requires operators of "companion chatbots" (AI systems designed to meet social needs through human-like interactions) to establish safety protocols, including preventing harmful content like self-harm discussions and sexually explicit material for minors. Operators must publish these protocols online, display clear warnings that chatbots are AI (not human), and provide crisis resource referrals for users expressing suicidal thoughts. The bill also mandates that operators of chatbots used by minors display mandatory break reminders after 3 hours of continuous use. It excludes business customer service bots, video game features, and basic voice assistants from these requirements.
Showing 31 to 34 of 34 bills
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